Flash Projects
The flash projects on this site will probably run much better in Firefox or Internet Explorer rather than Opera.
Wizards in Concrete Boots (flash prototype)
This is a flash prototype of a soon to be made unity game, that should be released in about 5 weeks, so late May 2011.
Rite Of Passage
This is a game that I made for my uni class Sound Design, where the brief was to make a game with no visuals, that you had to rely fully on sound to navigate it.
Running Man
Play as Running Man, and jump or dive under the obstacles in your way.
I made this game for prototyping a layered moving background, that would give an impression of depth, which I'm using in an upcoming project.
I made this game for prototyping a layered moving background, that would give an impression of depth, which I'm using in an upcoming project.
Treasure Trawler
This game was made in 2006 for ACMI Screen It! competition. We won top prize for it.
I worked on it with my friend, Dominic Smith, over 3 days before it was due in.
I worked on it with my friend, Dominic Smith, over 3 days before it was due in.
Zapper
This game was made in 2007 for ACMI Screen It! competition. It came in the top 5.
I again worked with Dominic Smith on it, but we started work on it a little late (25 hours before hand-in) so we couldn't polish it as much as we would have liked.
I again worked with Dominic Smith on it, but we started work on it a little late (25 hours before hand-in) so we couldn't polish it as much as we would have liked.
War Pong Revisited
This is the second version on a game based off oldschool Pong, but with a twist.
In order to win, you must destroy the enemy's paddle.
In order to win, you must destroy the enemy's paddle.
Sabo2eur
I made this for a uni class 'Design for Interactive Media'
Its a 2 player game, where you race each other to get to the end of the maze, but at certain points can choose to sabotage the opposition.
Its a 2 player game, where you race each other to get to the end of the maze, but at certain points can choose to sabotage the opposition.
Flash Band v1.0
This was a simple prototype for the 'Design for Interactive Media' class, which I decided to leave and focus on Sabo2eur instead.
As it is only a prototype version, the graphics were not of great concern to me. It is v1.0 because there is a better version being worked on.
As it is only a prototype version, the graphics were not of great concern to me. It is v1.0 because there is a better version being worked on.
Flight of The Minnesota
This was the first working flash game I made.
Finished it in 2005
Finished it in 2005
Stabilisation
This is one of what was going to be a series of mini-games in the FoTM world.
In this game you play as a member of the flight staff, who has to manually operate and maintain safety mechanisms inside the ship, due to a computer error.
In this game you play as a member of the flight staff, who has to manually operate and maintain safety mechanisms inside the ship, due to a computer error.
Time Warp
This is a simple game I made as an example of saving a player's past actions in an array, so you could go back to them, as if through time.
A more complex version of this code was used in 'Rite Of Passage' which shows the path the player took, to help them discover what they did.
A more complex version of this code was used in 'Rite Of Passage' which shows the path the player took, to help them discover what they did.
Spell Prototypes
Spell Prototypes was made to demonstrate some spell ideas for a mod to Unreal 2004 that I made with friends.
Character Prototypes
Character Prototypes was made to show some ideas for characters, their spells and stats for the game above.