CLARK LAVERY
  • Home
  • Flash
    • Wizards in Concrete Boots (flash prototype)
    • Rite Of Passage
    • Running Man
    • Treasure Trawler
    • Zapper
    • War Pong Revisited
    • Sabo2eur
    • Flash Band v1.0
    • FoTM
    • Stabilisation
    • Time Warp
    • Spell Prototypes
    • Character Prototypes
  • Unity
    • Sale on Aisle 12
    • Jamnation
    • Apoch
    • Fuzzbolls
    • Mazix
    • Wizards in Concrete Boots
    • Running Man 3D
    • Traffic Jam
    • Pigment of Imagination
  • Unreal
    • Divine Conflict (UDK)
    • Revengening (UT2004)
  • OpenGL/C++
    • Asteroids
    • Missile Command
  • WebGL/JavaScript
    • Scaley
    • Giant Insects
    • Clarity
    • GIMM
    • Big Forest
    • Digulator
    • Pong
    • Asteroids

Flash Projects

The flash projects on this site will probably run much better in Firefox or Internet Explorer rather than Opera.

Wizards in Concrete Boots (flash prototype)

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This is a flash prototype of a soon to be made unity game, that should be released in about 5 weeks, so late May 2011.

Rite Of Passage

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This is a game that I made for my uni class Sound Design, where the brief was to make a game with no visuals, that you had to rely fully on sound to navigate it.

Running Man

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Play as Running Man, and jump or dive under the obstacles in your way.

I made this game for prototyping a layered moving background, that would give an impression of depth, which I'm using in an upcoming project.

Treasure Trawler

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This game was made in 2006 for ACMI Screen It! competition. We won top prize for it.

I worked on it with my friend, Dominic Smith, over 3 days before it was due in.

Zapper

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This game was made in 2007 for ACMI Screen It! competition. It came in the top 5.

I again worked with Dominic Smith on it, but we started work on it a little late (25 hours before hand-in) so we couldn't polish it as much as we would have liked.

War Pong Revisited

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This is the second version on a game based off oldschool Pong, but with a twist.

In order to win, you must destroy the enemy's paddle.

Sabo2eur

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I made this for a uni class 'Design for Interactive Media'

Its a 2 player game, where you race each other to get to the end of the maze, but at certain points can choose to sabotage the opposition.

Flash Band v1.0

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This was a simple prototype for the 'Design for Interactive Media' class, which I decided to leave and focus on Sabo2eur instead.

As it is only a prototype version, the graphics were not of great concern to me. It is v1.0 because there is a better version being worked on.

Flight of The Minnesota

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This was the first working flash game I made. 

Finished it in 2005

Stabilisation

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This is one of what was going to be a series of mini-games in the FoTM world.

In this game you play as a member of the flight staff, who has to manually operate and maintain safety mechanisms inside the ship, due to a computer error.

Time Warp

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This is a simple game I made as an example of saving a player's past actions in an array, so you could go back to them, as if through time.

A more complex version of this code was used in 'Rite Of Passage' which shows the path the player took, to help them discover what they did.

Spell Prototypes

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Spell Prototypes was made to demonstrate some spell ideas for a mod to Unreal 2004 that I made with friends.

Character Prototypes

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Character Prototypes was made to show some ideas for characters, their spells and stats for the game above.

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